Difference between revisions of "Magic Gladiator"
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* Able to switch between melee and ranged attacks. | * Able to switch between melee and ranged attacks. | ||
* Able to use dark wizard and dark knight skills. | * Able to use dark wizard and dark knight skills. | ||
− | * Easy to train | + | * Easy to train |
* Very good damage and presence in PVP / Duel and even Castle Siege defending. | * Very good damage and presence in PVP / Duel and even Castle Siege defending. | ||
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* Got low hp which put him on the low corner when it comes to battling other character classes. | * Got low hp which put him on the low corner when it comes to battling other character classes. | ||
* Once you're full stats your magic is almost ''USELESS'' since you don't need all magic spells. | * Once you're full stats your magic is almost ''USELESS'' since you don't need all magic spells. | ||
− | |||
* You need to achieve level 220 with another character before creating an MG. | * You need to achieve level 220 with another character before creating an MG. | ||
Revision as of 18:17, 20 March 2020
The Magic Gladiator is a combination of the Dark Knight and Dark Wizard, and can be unlocked as a new class when your character reaches level 220. He cannot wear a helm, and has four sets of class specific armor though he can also wear many of the Dark Knight and Dark Wizard armor. The Magic Gladiator can run without the need of +5 boots, and swim faster without the need of +5 gloves. Magic Gladiators receive 7 stat points per level, as opposed to the 5 gained by the three basic classes. Magic Gladiators only have one class change to Duel Masters.
Contents
History
Long time ago, a story was told of a clan rising that wielded the sword and has able to master magic. In the ancient times, few men have mastered the art of magic and sword and these savants of might and magic are known as Magic Gladiators. The Magic Gladiators have found the secrets of casting their magic while wearing armor that would encumber any sorcerer. They can also wield blades as good as any knight. Due to their mystical nature they have endless endurance and can run for great distances. Magic Gladiators are also quick learners and advance faster than other classes.
Magic Gladiator
The Magic Gladiator starts its journey in Lorencia. This character mixes wizardry skills and knight skills with great elegance. You can create a Magic Gladiator when your primary character (Fairy Elf/Dark Knight/Dark Wizard) reach level 220. The Magic Gladiator can evolve in Due Master after the Third Class Quest at Priest Devin. This class does not have a quest at Priestess Sevina.
Duel Master
With great damage, wielding both staff and sword, the Duel Master can be a prominent figure in the PvP zone.
Tips and Tricks
Now before you create a MG / DM think about this.
Pros:
- Able to switch between melee and ranged attacks.
- Able to use dark wizard and dark knight skills.
- Easy to train
- Very good damage and presence in PVP / Duel and even Castle Siege defending.
Cons:
- Got low hp which put him on the low corner when it comes to battling other character classes.
- Once you're full stats your magic is almost USELESS since you don't need all magic spells.
- You need to achieve level 220 with another character before creating an MG.
Combo
Skills
Warrior Skills
Power Slash | |
Fire Slash | |
Defence | |
Slashing Skill | |
Twisting Slash | |
Uppercut | |
Lunge |
Wizard Skills
Aqua Beam | |
Comet Fall | |
Evil Spirit | |
Fire Ball | |
Flame | |
Hellfire | |
Ice | |
Inferno | |
Lightning | |
Meteorite | |
Poison | |
Power Wave | |
Twister |
Special Skills
Spiral Slash | |
Mana Rays |
Tips
Your best magic spells to harass: Ice, Lightning.
Justification for Ice. Is there a BK chasing you? Simply ICE him and run away then continue with your simple skills and attacks, notice this works with mobs also. Although this ice is not good as Ice Storm from Soul Master it's still good to harass. PS: Useless against ring of ice users.
Justification for Lightning. Is there someone hitting you to death? Give him Lightning and watch how this dude moves out of his spot. Still good against Lightning Pendant users.
Your best magic spells to level and reset: Evil Spirits. There are tons of skill that you can try but Evil Spirits is the best skill especially if you want to AFK while doing your lovely reset.
Evil spirits work at InfinityMU to all amounts of agility (unlike other private servers for mu online) and there's none of the so-called "Agility bug" for all characters and spells here at InfinityMU.
Pvp Tricks
Sadly in order to have a fully functional MG you need to get expensive items and actually more items than the other characters. By functional, I mean in order to get this character into a "decent pvp level". The truth is that you barely won't compete against BK which is highly known for his PVP abilities but with the proper usage, you can be more of support in the battle, leave the rest for those BKs.
Your main job is simply to harass and hit from the distance, although it's not easy but if you master and manage the abilities to keep your opponent far from you, you got the victory or at least you're doing good.
Run > Hit > Run, sounds "stupid" but that's your strategy.
- 1 Vs 1 you'll probably fall down especially vs BKs.
- Reflect damage is your worst nightmare, due to your low HP.
The PvP flow goes like this.
- BK > MG
- DL > MG
- MG > Elf
- MG <-> SM ( no one kills each other )
Totally disappointing but that's an example on relative 1 Vs 1 power and match.
Assume that both characters are equal on items/player knowledge/internet speed.
But as I said this is a character to gang bang your opponent so if your a solo player you're looking at wrong character.
Your best allies in terms of buffs/power ups:
- BK Because you want your life at maximum !!
- Elf Because you want maximum attack power, your defense sucks still even with her defense buff so never mind there.
- SM Because you want to be immortal whatever you want to shot down your opponent without dying.